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- <template>
- <view class="records-container">
- <view class="header">
- <text class="back-btn" @click="goBack">‹ 返回</text>
- <text class="title">训练记录</text>
- </view>
- <view class="filter-bar">
- <view
- v-for="item in gameFilters"
- :key="item.code"
- :class="['filter-chip', currentFilter === item.code ? 'active' : '']"
- @click="onFilterChange(item.code)"
- >
- {{ item.label }}
- </view>
- </view>
- <view v-if="loading" class="loading-state">
- <text>加载中...</text>
- </view>
- <view v-else-if="records.length === 0" class="empty-state">
- <text class="empty-text">暂无训练记录</text>
- <text class="empty-desc">完成小游戏后记录将出现在这里</text>
- </view>
- <view v-else class="record-list">
- <view class="record-card" v-for="item in records" :key="item.id">
- <view class="record-left">
- <text class="game-icon">{{ iconMap[item.gameCode] || '🎮' }}</text>
- </view>
- <view class="record-mid">
- <text class="game-name">{{ gameNameMap[item.gameCode] || item.gameCode }}</text>
- <text class="record-meta">{{ formatTime(item.playedAt) }}</text>
- </view>
- <view class="record-right">
- <text class="score-text">{{ item.score }}分</text>
- <text class="points-text">+{{ item.pointsEarned }}积分</text>
- </view>
- </view>
- </view>
- <view class="load-more" v-if="hasMore">
- <text class="load-text" @click="loadMore">加载更多</text>
- </view>
- </view>
- </template>
- <script>
- import { getGameHistory } from '../../utils/api.js'
- import { parseDate } from '../../utils/format.js'
- export default {
- data() {
- return {
- records: [],
- currentFilter: '',
- page: 1,
- size: 20,
- hasMore: true,
- loading: false,
- gameFilters: [
- { code: '', label: '全部' },
- { code: 'schulte', label: '舒尔特' },
- { code: '1a2b', label: '猜数字' },
- { code: 'sudoku', label: '数独' }
- ],
- gameNameMap: {
- 'schulte': '舒尔特方格',
- '1a2b': '猜数字',
- 'sudoku': '数独'
- },
- iconMap: {
- 'schulte': '🔢',
- '1a2b': '🔍',
- 'sudoku': '🧩'
- }
- }
- },
- onLoad() {
- this.loadRecords()
- },
- methods: {
- async loadRecords() {
- const memberId = uni.getStorageSync('currentChildId')
- if (!memberId) return
- this.loading = true
- try {
- const params = { memberId, page: this.page, size: this.size }
- if (this.currentFilter) {
- params.gameCode = this.currentFilter
- }
- const res = await getGameHistory(params)
- const data = res.data || {}
- const newRecords = data.records || []
- this.records = this.page === 1 ? newRecords : [...this.records, ...newRecords]
- this.hasMore = newRecords.length >= this.size
- } catch (e) {
- console.error('加载记录失败', e)
- } finally {
- this.loading = false
- }
- },
- onFilterChange(code) {
- if (this.currentFilter === code) return
- this.currentFilter = code
- this.page = 1
- this.loadRecords()
- },
- loadMore() {
- this.page++
- this.loadRecords()
- },
- formatTime(dateStr) {
- if (!dateStr) return ''
- const d = parseDate(dateStr)
- if (!d) return ''
- const month = (d.getMonth() + 1).toString().padStart(2, '0')
- const day = d.getDate().toString().padStart(2, '0')
- const hour = d.getHours().toString().padStart(2, '0')
- const min = d.getMinutes().toString().padStart(2, '0')
- return month + '-' + day + ' ' + hour + ':' + min
- },
- goBack() {
- uni.navigateBack()
- }
- }
- }
- </script>
- <style scoped>
- .records-container {
- min-height: 100vh;
- background: #f5f7fa;
- padding-bottom: 40rpx;
- }
- .header {
- display: flex;
- align-items: center;
- padding: 20rpx 30rpx;
- background: #fff;
- border-bottom: 1rpx solid #f0f0f0;
- }
- .back-btn {
- font-size: 28rpx;
- color: #F97316;
- padding-right: 20rpx;
- }
- .title {
- font-size: 32rpx;
- font-weight: bold;
- color: #333;
- }
- .filter-bar {
- display: flex;
- padding: 20rpx 30rpx;
- gap: 16rpx;
- background: #fff;
- }
- .filter-chip {
- padding: 8rpx 24rpx;
- border-radius: 30rpx;
- font-size: 24rpx;
- color: #666;
- background: #f5f5f5;
- }
- .filter-chip.active {
- color: #fff;
- background: #F97316;
- }
- .loading-state, .empty-state {
- text-align: center;
- padding: 120rpx 30rpx;
- }
- .empty-text {
- display: block;
- font-size: 28rpx;
- color: #999;
- margin-bottom: 10rpx;
- }
- .empty-desc {
- display: block;
- font-size: 24rpx;
- color: #ccc;
- }
- .record-list {
- padding: 20rpx 30rpx;
- }
- .record-card {
- display: flex;
- align-items: center;
- background: #fff;
- border-radius: 16rpx;
- padding: 24rpx;
- margin-bottom: 16rpx;
- box-shadow: 0 2rpx 8rpx rgba(0,0,0,0.04);
- }
- .record-left {
- margin-right: 20rpx;
- }
- .game-icon {
- font-size: 48rpx;
- }
- .record-mid {
- flex: 1;
- }
- .game-name {
- display: block;
- font-size: 28rpx;
- color: #333;
- font-weight: bold;
- margin-bottom: 4rpx;
- }
- .record-meta {
- display: block;
- font-size: 22rpx;
- color: #999;
- }
- .record-right {
- text-align: right;
- }
- .score-text {
- display: block;
- font-size: 32rpx;
- color: #F97316;
- font-weight: bold;
- }
- .points-text {
- display: block;
- font-size: 22rpx;
- color: #4ECDC4;
- }
- .load-more {
- text-align: center;
- padding: 30rpx;
- }
- .load-text {
- font-size: 26rpx;
- color: #F97316;
- }
- </style>
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